Tag Archives | OpenGL

Markerless Augmented Reality on iPhone 3Gs

As promised, something cool! This video demonstrates Markerless Augmented Reality on an iPhone 3Gs. It is done using natural feature tracking by inspecting FAST corners as demonstrated in the previous video here: http://www.youtube.com/watch?v=I4RnDjmGry8

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Stable FAST corners on 3Gs – Official API.

Just a short post regarding the detection of FAST corners on an iPhone 3Gs using only the official SDK (ie, Appstore ready). This video differs from the previous ones in that it’s extremely fast (total processing time per frame is 10ms) and it can detect and draw thousands of points of interest using FAST, OpenCV [...]

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